Tier SM Ubers

Global Usage: 0.29 % (136 battles)
Regular UsageLead Usage
0.26 %0.02 %

# 1 - 28.00 % (35 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 248 HP / 216 Def / 44 SDef (100.0 %)

  • Recover
  • Will-O-Wisp
  • Taunt
  • Scald

# 2 - 16.80 % (21 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 240 HP / 16 Def / 252 SDef (100.0 %)

  • Toxic
  • Night Shade
  • Recover
  • Scald

# 3 - 8.00 % (10 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Toxic
  • Recover
  • Scald
  • Hex

# 4 - 5.60 % (7 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Calm - EVs: 84 Def / 252 SAtk / 172 SDef (100.0 %)

  • Ice Beam
  • Shadow Ball
  • Shock Wave
  • Scald

# 5 - 4.80 % (6 battles)


Jellicent @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 0 (100.0 %)

  • Recover
  • Recover
  • Will-O-Wisp
  • Scald

# 6 - 4.80 % (6 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Ice Beam
  • Recover
  • Giga Drain
  • Scald

# 7 - 4.80 % (6 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 124 HP / 252 Def / 132 SDef (100.0 %)

  • Protect
  • Giga Drain
  • Will-O-Wisp
  • Water Spout

# 8 - 3.20 % (4 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SDef (100.0 %)

  • Ice Beam
  • Confuse Ray
  • Will-O-Wisp
  • Scald

# 9 - 3.20 % (4 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 120 HP / 168 Def / 220 SDef (100.0 %)

  • Recover
  • Confuse Ray
  • Will-O-Wisp
  • Hex

# 10 - 2.40 % (3 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Hydro Pump
  • Psychic
  • Brine
  • Ominous Wind

# 11 - 2.40 % (3 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Recover
  • Protect
  • Will-O-Wisp
  • Hex

# 12 - 2.40 % (3 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 176 HP / 176 Def / 156 SDef (100.0 %)

  • Recover
  • Will-O-Wisp
  • Scald
  • Hex

# 13 - 1.60 % (2 battles)


Jellicent @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 0 (100.0 %)

  • Blizzard
  • Rest
  • Frustration
  • Water Spout

# 14 - 1.60 % (2 battles)


Jellicent @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 8 SAtk / 248 SDef / 252 Spd (100.0 %)

  • Recover
  • Shadow Ball
  • Water Pulse
  • Scald

# 15 - 1.60 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Surf
  • Protect
  • Will-O-Wisp
  • Hex

# 16 - 1.60 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Relaxed - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Rest
  • Protect
  • Will-O-Wisp

# 17 - 0.80 % (1 battles)


Jellicent @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 16 SAtk / 248 SDef / 244 Spd (100.0 %)

  • Blizzard
  • Recover
  • Shadow Ball
  • Water Pulse

# 18 - 0.80 % (1 battles)


Jellicent @ Choice Specs Lv. 100 -- Water Absorb

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Shadow Ball
  • Water Spout

# 19 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 SAtk / 252 SDef (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Recover
  • Will-O-Wisp

# 20 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Quiet - EVs: 252 HP / 252 SAtk / 4 SDef (100.0 %)

  • Surf
  • Ice Beam
  • Recover
  • Trick Room

# 21 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 SAtk / 252 SDef (100.0 %)

  • Surf
  • Recover
  • Icy Wind
  • Shadow Ball

# 22 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 SAtk / 252 SDef (100.0 %)

  • Surf
  • Icy Wind
  • Will-O-Wisp
  • Hex

# 23 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 164 HP / 24 Def / 76 SAtk / 168 SDef (100.0 %)

  • Recover
  • Giga Drain
  • Will-O-Wisp
  • Scald

# 24 - 0.80 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 36 Def / 220 SDef (100.0 %)

  • Recover
  • Rain Dance
  • Shadow Ball
  • Scald

# 25 - 0.80 % (1 battles)


Jellicent @ Wide Lens Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 56 Def / 200 SDef (100.0 %)

  • Toxic
  • Recover
  • Will-O-Wisp
  • Hex

# 1 - 27.27 % (3 battles)


Jellicent @ Shell Bell Lv. 100 -- Cursed Body

Nature: Adamant - EVs: 252 Def / 4 SAtk / 252 SDef (100.0 %)

  • Hydro Pump
  • Toxic
  • Hex
  • Dazzling Gleam

# 2 - 18.18 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SDef (100.0 %)

  • Ice Beam
  • Confuse Ray
  • Will-O-Wisp
  • Scald

# 3 - 18.18 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Hardy - EVs: 252 HP / 176 Def / 80 SDef (100.0 %)

  • Toxic
  • Recover
  • Protect
  • Scald

# 4 - 9.09 % (1 battles)


Jellicent @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 0 (100.0 %)

  • Recover
  • Recover
  • Will-O-Wisp
  • Scald

# 5 - 9.09 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Surf
  • Protect
  • Will-O-Wisp
  • Hex

# 6 - 9.09 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Calm - EVs: 84 Def / 252 SAtk / 172 SDef (100.0 %)

  • Ice Beam
  • Shadow Ball
  • Shock Wave
  • Scald

# 7 - 9.09 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Ice Beam
  • Sludge Wave
  • Scald
  • Hex