Tier SM Ubers

Global Usage: 0.09 % (146 battles)
Regular UsageLead Usage
0.08 %0.01 %

# 1 - 20.00 % (26 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 148 HP / 204 Def / 156 SDef (26.9 %)

Nature: Calm - EVs: 216 HP / 96 Def / 196 SDef (26.9 %)

Nature: Bold - EVs: 252 HP / 228 Def / 4 SDef (11.5 %)

Nature: Calm - EVs: 232 HP / 120 Def / 156 SDef (7.7 %)

Nature: Calm - EVs: 252 HP / 240 Def / 16 SDef (7.7 %)

Nature: Bold - EVs: 252 HP / 252 Def / 4 Spd (7.7 %)

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (3.8 %)

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (3.8 %)

Nature: Bold - EVs: 252 HP / 128 Def / 128 SDef (3.8 %)

  • Toxic
  • Roost
  • Defog
  • Scald

# 2 - 15.38 % (20 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim (5.0 %) / Water Absorb (95.0 %)

Nature: Modest - EVs: 252 Def / 4 SAtk / 252 SDef (30.0 %)

Nature: Bold - EVs: 248 HP / 252 Def / 8 SDef (30.0 %)

Nature: Calm - EVs: 252 HP / 252 SDef / 4 Spd (30.0 %)

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (5.0 %)

Nature: Bold - EVs: 252 HP / 252 Def (5.0 %)

  • Mirror Coat
  • Roost
  • Defog
  • Scald

# 3 - 7.69 % (10 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 164 HP / 200 Def / 144 SDef (90.0 %)

Nature: Calm - EVs: 156 HP / 100 SAtk / 252 SDef (10.0 %)

  • Toxic
  • Icy Wind
  • Roost
  • Scald

# 4 - 4.62 % (6 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 252 HP / 200 Def / 56 SDef (83.3 %)

Nature: Bold - EVs: 240 HP / 196 Def / 72 SDef (16.7 %)

  • Toxic
  • Haze
  • Roost
  • Scald

# 5 - 3.08 % (4 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Hardy - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Toxic
  • Swagger
  • Roost
  • Scald

# 6 - 3.08 % (4 battles)


Mantine @ Rocky Helmet Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 252 Spd (100.0 %)

  • Roost
  • Tailwind
  • Defog
  • Scald

# 7 - 3.08 % (4 battles)


Mantine @ Assault Vest Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 252 SDef / 4 Spd (100.0 %)

  • Toxic
  • Confuse Ray
  • Roost
  • Defog

# 8 - 3.08 % (4 battles)


Mantine @ Safety Goggles Lv. 100 -- Water Veil

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Ice Beam
  • Haze
  • Roost
  • Scald

# 9 - 2.31 % (3 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Gentle - EVs: 252 HP / 252 SDef / 4 Spd (100.0 %)

  • Toxic
  • Protect
  • Roost
  • Aqua Ring

# 10 - 2.31 % (3 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Modest - EVs: 252 HP / 252 Def (100.0 %)

  • Confuse Ray
  • Roost
  • Aqua Ring
  • Scald

# 11 - 2.31 % (3 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 252 Def / 4 SAtk / 252 SDef (100.0 %)

  • Protect
  • Mud-Slap
  • Water Pulse
  • Scald

# 12 - 2.31 % (3 battles)


Mantine @ Flyinium Z Lv. 100 -- Swift Swim

Nature: Gentle - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Toxic
  • Return
  • Roost
  • Air Slash

# 13 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • (No Move)
  • (No Move)
  • Roost
  • Scald

# 14 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim

Nature: Jolly - EVs: 252 SAtk / 252 SDef / 4 Spd (100.0 %)

  • Hydro Pump
  • Toxic
  • Protect
  • Gunk Shot

# 15 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Bold - EVs: 120 HP / 136 Def / 252 SDef (100.0 %)

  • Toxic
  • Confuse Ray
  • Protect
  • Aqua Ring

# 16 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim

Nature: Timid - EVs: 4 HP / 252 Def / 252 Spd (100.0 %)

  • Toxic
  • Confuse Ray
  • Icy Wind
  • Signal Beam

# 17 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Gentle - EVs: 248 HP / 8 Def / 252 SDef (100.0 %)

  • Toxic
  • Haze
  • Tailwind
  • Scald

# 18 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Toxic
  • Amnesia
  • Protect
  • Mirror Coat

# 19 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 124 HP / 140 Def / 132 SAtk / 84 SDef / 28 Spd (100.0 %)

  • Protect
  • Mirror Coat
  • Roost
  • Scald

# 20 - 1.54 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Hardy - EVs: 252 HP / 200 Def / 56 SDef (100.0 %)

  • Protect
  • Dive
  • Aqua Ring
  • Air Slash

# 21 - 1.54 % (2 battles)


Mantine @ Sea Incense Lv. 100 -- Water Absorb

Nature: Bold - EVs: 236 Def / 152 SAtk / 120 SDef (100.0 %)

  • Roost
  • Air Slash
  • Defog
  • Scald

# 22 - 1.54 % (2 battles)


Mantine @ Rocky Helmet Lv. 100 -- Water Absorb

Nature: Bold - EVs: 252 Def / 252 SDef (100.0 %)

  • Blizzard
  • Whirlpool
  • Roost
  • Defog

# 23 - 1.54 % (2 battles)


Mantine @ Rocky Helmet Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 160 Def / 96 SDef (100.0 %)

  • Toxic
  • Roost
  • Tailwind
  • Scald

# 24 - 1.54 % (2 battles)


Mantine @ Weakness Policy Lv. 100 -- Swift Swim

Nature: Modest - EVs: 44 HP / 212 SAtk / 252 Spd (100.0 %)[Dark]

  • Surf
  • Agility
  • Hidden Power
  • Air Slash

# 25 - 1.54 % (2 battles)


Mantine @ Waterium Z Lv. 100 -- Water Absorb

Nature: Calm - EVs: 160 HP / 96 Def / 252 SDef (100.0 %)

  • Ice Beam
  • Whirlpool
  • Defog
  • Scald

# 1 - 18.75 % (3 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 216 HP / 96 Def / 196 SDef (100.0 %)

  • Toxic
  • Roost
  • Defog
  • Scald

# 2 - 12.50 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 4 Def / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Signal Beam
  • Roost

# 3 - 12.50 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 164 HP / 200 Def / 144 SDef (100.0 %)

  • Toxic
  • Icy Wind
  • Roost
  • Scald

# 4 - 12.50 % (2 battles)


Mantine @ Damp Rock Lv. 100 -- Swift Swim

Nature: Bold - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Ice Beam
  • Rain Dance
  • Roost
  • Defog

# 5 - 12.50 % (2 battles)


Mantine @ Rocky Helmet Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 252 Spd (100.0 %)

  • Roost
  • Tailwind
  • Defog
  • Scald

# 6 - 12.50 % (2 battles)


Mantine @ Safety Goggles Lv. 100 -- Water Veil

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Ice Beam
  • Haze
  • Roost
  • Scald

# 7 - 12.50 % (2 battles)


Mantine @ Flyinium Z Lv. 100 -- Swift Swim

Nature: Gentle - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Toxic
  • Return
  • Roost
  • Air Slash

# 8 - 6.25 % (1 battles)


Mantine @ (No Item) Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 HP / 252 Atk / 4 Spd (100.0 %)

  • Blizzard
  • Bubble Beam
  • Bullet Seed
  • Acrobatics