Tier SM Ubers

Global Usage: 0.12 % (53 battles)
Regular UsageLead Usage
0.10 %0.01 %

# 1 - 21.28 % (10 battles)


Electrode @ Deep Sea Tooth Lv. 100 -- Soundproof (60.0 %) / Static (40.0 %)

Nature: Modest - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Thunderbolt
  • Protect
  • Taunt
  • Volt Switch

# 2 - 17.02 % (8 battles)


Electrode @ Normal Gem Lv. 100 -- Aftermath

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Explosion
  • Substitute
  • Protect
  • Electro Ball

# 3 - 14.89 % (7 battles)


Electrode @ Deep Sea Tooth Lv. 100 -- Soundproof

Nature: Modest - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Thunder Wave
  • Protect
  • Taunt
  • Volt Switch

# 4 - 10.64 % (5 battles)


Electrode @ Life Orb Lv. 100 -- Aftermath

Nature: Modest - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Thunderbolt
  • Signal Beam
  • Foul Play
  • Volt Switch

# 5 - 10.64 % (5 battles)


Electrode @ Normal Gem Lv. 100 -- Aftermath

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (60.0 %)

Nature: Adamant - EVs: 252 Atk / 252 Spd (40.0 %)

  • Explosion
  • Substitute
  • Protect
  • Spark

# 6 - 4.26 % (2 battles)


Electrode @ Leftovers Lv. 100 -- Soundproof

Nature: Mild - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Thunderbolt
  • Light Screen
  • Taunt
  • Gyro Ball

# 7 - 4.26 % (2 battles)


Electrode @ Quick Claw Lv. 100 -- Soundproof

Nature: Hardy - EVs: 4 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Explosion
  • Gyro Ball
  • Discharge
  • Foul Play

# 8 - 2.13 % (1 battles)


Electrode @ Choice Scarf Lv. 100 -- Aftermath

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Explosion
  • Substitute
  • Protect
  • Electro Ball

# 9 - 2.13 % (1 battles)


Electrode @ Focus Sash Lv. 100 -- Aftermath

Nature: Modest - EVs: 4 Atk / 252 SAtk / 252 Spd (100.0 %)

  • (No Move)
  • Thunder Wave
  • Explosion
  • Secret Power

# 10 - 2.13 % (1 battles)


Electrode @ Focus Sash Lv. 100 -- Static

Nature: Hasty - EVs: 4 Def / 252 SAtk / 252 Spd (100.0 %)

  • Toxic
  • Light Screen
  • Taunt
  • Foul Play

# 11 - 2.13 % (1 battles)


Electrode @ Leftovers Lv. 100 -- Static

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Thunder Wave
  • Explosion
  • Substitute
  • Volt Switch

# 12 - 2.13 % (1 battles)


Electrode @ Magnet Lv. 100 -- Aftermath

Nature: Modest - EVs: 0 (100.0 %)[Water]

  • Thunderbolt
  • Explosion
  • Hidden Power
  • Foul Play

# 13 - 2.13 % (1 battles)


Electrode @ Normal Gem Lv. 100 -- Aftermath

Nature: Naughty - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Toxic
  • Explosion
  • Spark
  • Electro Ball

# 14 - 2.13 % (1 battles)


Electrode @ Normalium Z Lv. 100 -- Aftermath

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Explosion
  • Substitute
  • Protect
  • Spark

# 15 - 2.13 % (1 battles)


Electrode @ Electrium Z Lv. 100 -- Soundproof

Nature: Hardy - EVs: 156 HP / 84 Atk / 88 Def / 96 SAtk / 84 SDef (100.0 %)

  • Thunderbolt
  • Explosion
  • Protect
  • Rollout

# 1 - 50.00 % (3 battles)


Electrode @ Normal Gem Lv. 100 -- Aftermath

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Explosion
  • Substitute
  • Protect
  • Electro Ball

# 2 - 33.33 % (2 battles)


Electrode @ Focus Sash Lv. 100 -- Static

Nature: Hasty - EVs: 4 Def / 252 SAtk / 252 Spd (100.0 %)

  • Toxic
  • Light Screen
  • Taunt
  • Foul Play

# 3 - 16.67 % (1 battles)


Electrode @ Normal Gem Lv. 100 -- Aftermath

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Explosion
  • Substitute
  • Protect
  • Spark