Tier SM OU

Global Usage: 0.01 % (167 battles)
Regular UsageLead Usage
0.00 %0.00 %

# 1 - 51.28 % (40 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 252 SAtk (67.5 %)

Nature: Hardy - EVs: 0 (32.5 %)

  • Toxic
  • Endeavor
  • Trick Room
  • Infestation

# 2 - 8.97 % (7 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 0 (100.0 %)

  • Toxic
  • Confuse Ray
  • Endeavor
  • Trick Room

# 3 - 7.69 % (6 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (66.7 %)

Nature: Hardy - EVs: 0 (16.7 %)

Nature: Jolly - EVs: 0 (16.7 %)

  • Toxic
  • Protect
  • Endeavor
  • Trick Room

# 4 - 7.69 % (6 battles)


Solosis @ Focus Sash Lv. 3 -- Regenerator

Nature: Quiet - EVs: 0 (100.0 %)

  • Toxic
  • Pain Split
  • Endeavor
  • Trick Room

# 5 - 5.13 % (4 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Adamant - EVs: 252 Atk (100.0 %)

  • Toxic
  • Endeavor
  • Gravity
  • Trick Room

# 6 - 3.85 % (3 battles)


Solosis @ Focus Sash Lv. 100 -- Magic Guard

Nature: Quiet - EVs: 252 HP / 252 SAtk (100.0 %)

  • Toxic
  • Psychic
  • Endeavor
  • Trick Room

# 7 - 2.56 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 252 SAtk (100.0 %)

  • Toxic
  • Psychic
  • Endeavor
  • Trick Room

# 8 - 2.56 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Toxic
  • Protect
  • Frustration
  • Endeavor

# 9 - 2.56 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Confuse Ray
  • Explosion
  • Endeavor
  • Trick Room

# 10 - 2.56 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Protect
  • Magic Coat
  • Endeavor
  • Trick Room

# 11 - 1.28 % (1 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 252 HP / 4 Def / 252 Spd (100.0 %)

  • Thunder Wave
  • Toxic
  • Endeavor
  • Trick Room

# 12 - 1.28 % (1 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Protect
  • Endeavor
  • Trick Room
  • Infestation

# 13 - 1.28 % (1 battles)


Solosis @ Eviolite Lv. 100 -- Regenerator

Nature: Modest - EVs: 128 Def / 252 SAtk / 128 SDef (100.0 %)

  • Thunder
  • Psychic
  • Shadow Ball
  • Energy Ball

# 14 - 1.28 % (1 battles)


Solosis @ Eviolite Lv. 100 -- Magic Guard

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Psychic
  • Recover
  • Acid Armor
  • Calm Mind

# 1 - 41.57 % (37 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (75.7 %)

Nature: Hardy - EVs: 0 (24.3 %)

  • Toxic
  • Protect
  • Endeavor
  • Trick Room

# 2 - 26.97 % (24 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Protect
  • Endeavor
  • Trick Room
  • Infestation

# 3 - 15.73 % (14 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 252 SAtk (85.7 %)

Nature: Hardy - EVs: 0 (7.1 %)

Nature: Adamant - EVs: 252 Atk (7.1 %)

  • Toxic
  • Endeavor
  • Trick Room
  • Infestation

# 4 - 6.74 % (6 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Toxic
  • Protect
  • Frustration
  • Endeavor

# 5 - 2.25 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Toxic
  • Protect
  • Magic Coat
  • Endeavor

# 6 - 2.25 % (2 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Hardy - EVs: 0 (100.0 %)

  • Confuse Ray
  • Explosion
  • Endeavor
  • Trick Room

# 7 - 2.25 % (2 battles)


Solosis @ Focus Sash Lv. 3 -- Regenerator

Nature: Quiet - EVs: 0 (100.0 %)

  • Toxic
  • Pain Split
  • Endeavor
  • Trick Room

# 8 - 1.12 % (1 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 252 SAtk (100.0 %)

  • Thunder Wave
  • Psychic
  • Endeavor
  • Trick Room

# 9 - 1.12 % (1 battles)


Solosis @ Focus Sash Lv. 1 -- Magic Guard

Nature: Quiet - EVs: 252 SAtk (100.0 %)

  • Toxic
  • Psychic
  • Endeavor
  • Trick Room