Tier SM OU

Global Usage: 0.00 % (63 battles)
Regular UsageLead Usage
0.00 %0.00 %

# 1 - 32.76 % (19 battles)


Psyduck @ Focus Sash Lv. 100 -- Damp

Nature: Modest - EVs: 252 HP / 252 SAtk (100.0 %)

  • (No Move)
  • Toxic
  • Mud Sport
  • Water Sport

# 2 - 15.52 % (9 battles)


Psyduck @ Focus Sash Lv. 100 -- Swift Swim

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Psybeam
  • Confuse Ray
  • Signal Beam

# 3 - 15.52 % (9 battles)


Psyduck @ Waterium Z Lv. 100 -- Swift Swim

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Surf
  • Ice Beam
  • Substitute
  • Yawn

# 4 - 6.90 % (4 battles)


Psyduck @ Focus Sash Lv. 100 -- Swift Swim

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Hypnosis
  • Confuse Ray
  • Signal Beam

# 5 - 6.90 % (4 battles)


Psyduck @ Focus Sash Lv. 100 -- Swift Swim

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Hypnosis
  • Signal Beam
  • Calm Mind

# 6 - 5.17 % (3 battles)


Psyduck @ Focus Sash Lv. 100 -- Swift Swim

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Psychic
  • Confuse Ray
  • Signal Beam

# 7 - 3.45 % (2 battles)


Psyduck @ Choice Scarf Lv. 100 -- Cloud Nine

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Surf
  • Ice Beam
  • Psychic
  • Mud Bomb

# 8 - 3.45 % (2 battles)


Psyduck @ Leftovers Lv. 100 -- Damp

Nature: Hardy - EVs: 48 HP (100.0 %)

  • Confusion
  • Aerial Ace
  • Calm Mind
  • Confide

# 9 - 1.72 % (1 battles)


Psyduck @ (No Item) Lv. 50 -- Cloud Nine

Nature: Quirky - EVs: 0 (100.0 %)

  • Scratch
  • Disable
  • Water Gun
  • Confusion

# 10 - 1.72 % (1 battles)


Psyduck @ (No Item) Lv. 100 -- Cloud Nine

Nature: Quirky - EVs: 0 (100.0 %)

  • Scratch
  • Disable
  • Water Gun
  • Confusion

# 11 - 1.72 % (1 battles)


Psyduck @ (No Item) Lv. 100 -- Damp

Nature: Naive - EVs: 96 HP / 40 Atk / 64 Def / 144 SAtk / 88 SDef / 76 Spd (100.0 %)

  • Hypnosis
  • Snore
  • Yawn
  • Calm Mind

# 12 - 1.72 % (1 battles)


Psyduck @ Life Orb Lv. 100 -- Swift Swim

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Hypnosis
  • Signal Beam
  • Calm Mind

# 13 - 1.72 % (1 battles)


Psyduck @ Eviolite Lv. 100 -- Cloud Nine

Nature: Calm - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Encore
  • Yawn
  • Clear Smog
  • Scald

# 14 - 1.72 % (1 battles)


Psyduck @ Psychium Z Lv. 100 -- Swift Swim

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Surf
  • Ice Beam
  • Psychic
  • Calm Mind

# 1 - 20.00 % (1 battles)


Psyduck @ Choice Scarf Lv. 100 -- Cloud Nine

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Surf
  • Ice Beam
  • Psychic
  • Mud Bomb

# 2 - 20.00 % (1 battles)


Psyduck @ Focus Sash Lv. 100 -- Cloud Nine

Nature: Bold - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)[Grass]

  • Hypnosis
  • Hidden Power
  • Future Sight
  • Soak

# 3 - 20.00 % (1 battles)


Psyduck @ Eviolite Lv. 100 -- Cloud Nine

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Seismic Toss
  • Toxic
  • Protect
  • Mud-Slap

# 4 - 20.00 % (1 battles)


Psyduck @ Eviolite Lv. 100 -- Cloud Nine

Nature: Calm - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Encore
  • Yawn
  • Clear Smog
  • Scald

# 5 - 20.00 % (1 battles)


Psyduck @ Waterium Z Lv. 100 -- Swift Swim

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Calm Mind
  • Water Pulse
  • Synchronoise