Tier SM Balanced Hackmons

Global Usage: 0.11 % (16 battles)
Regular UsageLead Usage
0.11 %0.00 %

# 1 - 43.75 % (7 battles)


Crabominable @ Leftovers Lv. 100 -- Iron Fist

Nature: Hardy - EVs: 252 HP / 252 Atk / 248 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Earthquake
  • Dizzy Punch
  • Crabhammer
  • Ice Hammer

# 2 - 25.00 % (4 battles)


Crabominable @ Focus Sash Lv. 100 -- Iron Fist

Nature: Hardy - EVs: 112 HP / 116 Atk / 124 Def / 156 Spd (50.0 %)

Nature: Hardy - EVs: 116 HP / 112 Atk / 104 Def / 176 Spd (50.0 %)

  • Blizzard
  • Crabhammer
  • Superpower
  • Ice Hammer

# 3 - 12.50 % (2 battles)


Crabominable @ Fighting Gem Lv. 100 -- Hyper Cutter

Nature: Lonely - EVs: 252 HP / 252 Atk (100.0 %)

  • Ice Beam
  • Crabhammer
  • Superpower
  • Power-Up Punch

# 4 - 6.25 % (1 battles)


Crabominable @ Muscle Band Lv. 100 -- Iron Fist

Nature: Adamant - EVs: 252 Atk / 252 Def (100.0 %)

  • Dizzy Punch
  • Crabhammer
  • Close Combat
  • Ice Hammer

# 5 - 6.25 % (1 battles)


Crabominable @ Black Glasses Lv. 100 -- Hyper Cutter

Nature: Bold - EVs: 252 HP / 252 Def (100.0 %)

  • Ice Beam
  • Crabhammer
  • Rain Dance
  • Avalanche

# 6 - 6.25 % (1 battles)


Crabominable @ Fighting Gem Lv. 100 -- Hyper Cutter

Nature: Lonely - EVs: 252 HP / 252 Atk (100.0 %)

  • Ice Beam
  • Superpower
  • Scald
  • Power-Up Punch