Tier SM Balanced Hackmons

Global Usage: 0.34 % (32 battles)
Regular UsageLead Usage
0.33 %0.01 %

# 1 - 19.35 % (6 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Surf
  • Toxic
  • Recover
  • Hex

# 2 - 16.13 % (5 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Recover
  • Waterfall
  • Rain Dance
  • Will-O-Wisp

# 3 - 16.13 % (5 battles)


Jellicent @ Waterium Z Lv. 100 -- Water Absorb

Nature: Hasty - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Recover
  • Confuse Ray
  • Trick Room
  • Scald

# 4 - 9.68 % (3 battles)


Jellicent @ (No Item) Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SAtk (100.0 %)

  • Hydro Pump
  • Rain Dance
  • Shadow Ball
  • Dark Pulse

# 5 - 9.68 % (3 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Hardy - EVs: 248 Def / 252 SDef (100.0 %)

  • Toxic
  • Acid Armor
  • Rest
  • Attract

# 6 - 6.45 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 236 HP / 148 Def / 16 SAtk / 108 SDef (100.0 %)

  • Recover
  • Acid Armor
  • Shadow Ball
  • Scald

# 7 - 6.45 % (2 battles)


Jellicent @ Rocky Helmet Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 180 HP / 76 SAtk / 252 SDef (100.0 %)

  • Recover
  • Will-O-Wisp
  • Scald
  • Hex

# 8 - 6.45 % (2 battles)


Jellicent @ Colbur Berry Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Recover
  • Shadow Ball
  • Will-O-Wisp
  • Energy Ball

# 9 - 3.23 % (1 battles)


Jellicent @ Focus Sash Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 HP / 252 Atk (100.0 %)

  • Energy Ball
  • Ominous Wind
  • Hex
  • Dazzling Gleam

# 10 - 3.23 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Hardy - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Ice Beam
  • Pain Split
  • Energy Ball
  • Dazzling Gleam

# 11 - 3.23 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Toxic
  • Recover
  • Scald
  • Hex

# 1 - 100.00 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Surf
  • Toxic
  • Recover
  • Hex