Tier SM Balanced Hackmons

Global Usage: 0.07 % (12 battles)
Regular UsageLead Usage
0.07 %0.00 %

# 1 - 25.00 % (3 battles)


Stoutland @ Choice Band Lv. 100 -- Sand Rush

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 SDef (100.0 %)

  • Return
  • Crunch
  • Thunder Fang
  • Ice Fang

# 2 - 25.00 % (3 battles)


Stoutland @ Leftovers Lv. 100 -- Intimidate

Nature: Adamant - EVs: 148 HP / 180 Def / 180 SDef (100.0 %)

  • (No Move)
  • Toxic
  • Yawn
  • Iron Head

# 3 - 8.33 % (1 battles)


Stoutland @ Choice Band Lv. 100 -- Sand Rush

Nature: Hardy - EVs: 252 Atk / 4 SDef / 252 Spd (100.0 %)

  • Return
  • Facade
  • Superpower
  • Ice Fang

# 4 - 8.33 % (1 battles)


Stoutland @ Choice Scarf Lv. 100 -- Intimidate

Nature: Hasty - EVs: 252 Atk / 252 Spd (100.0 %)

  • (No Move)
  • Crunch
  • Superpower
  • Play Rough

# 5 - 8.33 % (1 battles)


Stoutland @ Expert Belt Lv. 100 -- Intimidate

Nature: Naive - EVs: 0 (100.0 %)

  • Thunder
  • Giga Impact
  • Ice Fang
  • Play Rough

# 6 - 8.33 % (1 battles)


Stoutland @ Leftovers Lv. 100 -- Intimidate

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Return
  • Crunch
  • Ice Fang
  • Fire Fang

# 7 - 8.33 % (1 battles)


Stoutland @ Metronome Lv. 100 -- Intimidate

Nature: Brave - EVs: 32 HP / 128 Atk / 16 Def / 24 SAtk / 28 SDef / 24 Spd (100.0 %)

  • Take Down
  • Hyper Beam
  • Shadow Ball
  • Giga Impact

# 8 - 8.33 % (1 battles)


Stoutland @ Fairium Z Lv. 100 -- Intimidate

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • (No Move)
  • Superpower
  • Ice Fang
  • Play Rough