Tier SM Balanced Hackmons

Global Usage: 0.32 % (18 battles)
Regular UsageLead Usage
0.32 %0.00 %

# 1 - 44.44 % (8 battles)


Mantine @ Damp Rock Lv. 100 -- Swift Swim

Nature: Calm - EVs: 252 HP / 252 SDef (100.0 %)

  • Earthquake
  • Rain Dance
  • Whirlpool
  • Scald

# 2 - 11.11 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Ice Beam
  • Roost
  • Defog
  • Scald

# 3 - 11.11 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Water Veil

Nature: Calm - EVs: 0 (100.0 %)

  • Toxic
  • Confuse Ray
  • Roost
  • Air Slash

# 4 - 11.11 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim

Nature: Calm - EVs: 4 SAtk / 252 SDef / 252 Spd (100.0 %)[Dark]

  • Amnesia
  • Hidden Power
  • Aqua Ring
  • Scald

# 5 - 11.11 % (2 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim

Nature: Calm - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Roost
  • Defog
  • Gunk Shot
  • Scald

# 6 - 5.56 % (1 battles)


Mantine @ Leftovers Lv. 100 -- Swift Swim

Nature: Calm - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Roost
  • Defog
  • Scald

# 7 - 5.56 % (1 battles)


Mantine @ Water Memory Lv. 100 -- Swift Swim

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • Confuse Ray
  • Brine
  • Gunk Shot
  • Scald