Tier SM Balanced Hackmons

Global Usage: 0.40 % (65 battles)
Regular UsageLead Usage
0.35 %0.05 %

# 1 - 10.53 % (6 battles)


Lanturn @ Assault Vest Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 100 Def / 156 SDef (100.0 %)

  • Ice Beam
  • Signal Beam
  • Scald
  • Volt Switch

# 2 - 7.02 % (4 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Impish - EVs: 252 Def / 252 SDef (100.0 %)

  • Surf
  • Heal Bell
  • Aqua Ring
  • Charge Beam

# 3 - 7.02 % (4 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SDef (100.0 %)

  • Confuse Ray
  • Swagger
  • Heal Bell
  • Volt Switch

# 4 - 7.02 % (4 battles)


Lanturn @ Leftovers Lv. 100 -- Water Absorb

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Confuse Ray
  • Heal Bell
  • Scald
  • Volt Switch

# 5 - 7.02 % (4 battles)


Lanturn @ Waterium Z Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 88 HP / 112 Def / 136 SAtk / 112 SDef / 60 Spd (100.0 %)

  • Thunderbolt
  • Aqua Ring
  • Aqua Tail
  • Ion Deluge

# 6 - 5.26 % (3 battles)


Lanturn @ Chesto Berry Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 248 HP / 8 Def / 252 SDef (100.0 %)

  • Toxic
  • Rest
  • Discharge
  • Volt Switch

# 7 - 3.51 % (2 battles)


Lanturn @ (No Item) Lv. 100 -- Volt Absorb

Nature: Quiet - EVs: 52 Atk / 112 Def / 116 SAtk / 112 SDef / 116 Spd (100.0 %)

  • Thunderbolt
  • Agility
  • Water Pulse
  • Aqua Ring

# 8 - 3.51 % (2 battles)


Lanturn @ Choice Scarf Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SDef (100.0 %)

  • Confuse Ray
  • Protect
  • Heal Bell
  • Volt Switch

# 9 - 3.51 % (2 battles)


Lanturn @ Focus Sash Lv. 100 -- Volt Absorb

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Surf
  • Thunderbolt
  • Toxic
  • Confuse Ray

# 10 - 3.51 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 252 HP / 252 SDef (100.0 %)[Dark]

  • Ice Beam
  • Thunderbolt
  • Hidden Power
  • Scald

# 11 - 3.51 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SAtk (100.0 %)

  • Thunderbolt
  • Confuse Ray
  • Dive
  • Aqua Ring

# 12 - 3.51 % (2 battles)


Lanturn @ Light Ball Lv. 100 -- Volt Absorb

Nature: Docile - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Toxic
  • Waterfall
  • Bounce
  • Volt Switch

# 13 - 3.51 % (2 battles)


Lanturn @ Rocky Helmet Lv. 100 -- Volt Absorb

Nature: Lonely - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Surf
  • Thunderbolt
  • Heal Bell
  • Scald

# 14 - 3.51 % (2 battles)


Lanturn @ Assault Vest Lv. 50 -- Water Absorb

Nature: Calm - EVs: 252 HP / 100 Def / 156 SDef (100.0 %)

  • Ice Beam
  • Signal Beam
  • Scald
  • Volt Switch

# 15 - 3.51 % (2 battles)


Lanturn @ Waterium Z Lv. 100 -- Volt Absorb

Nature: Quiet - EVs: 252 HP / 252 SAtk (100.0 %)

  • Surf
  • Ice Beam
  • Thunderbolt
  • Soak

# 16 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 0 (100.0 %)

  • Surf
  • Psybeam
  • Thunderbolt
  • Confuse Ray

# 17 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk (100.0 %)

  • Surf
  • Rain Dance
  • Aqua Ring
  • Charge Beam

# 18 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 252 Def / 252 SAtk (100.0 %)

  • Ice Beam
  • Thunderbolt
  • Heal Bell
  • Scald

# 19 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)[Dark]

  • Ice Beam
  • Thunder
  • Hidden Power
  • Scald

# 20 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Mild - EVs: 252 HP / 4 Atk / 252 SAtk (100.0 %)

  • Ice Beam
  • Scald
  • Volt Switch
  • Dazzling Gleam

# 21 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Thunderbolt
  • Thunder Wave
  • Scald
  • Dazzling Gleam

# 22 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 12 HP / 252 Def / 140 SAtk / 104 SDef (100.0 %)

  • Thunderbolt
  • Confuse Ray
  • Whirlpool
  • Aqua Ring

# 23 - 1.75 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 140 HP / 116 Def / 252 SAtk (100.0 %)

  • Thunder Wave
  • Signal Beam
  • Scald
  • Volt Switch

# 24 - 1.75 % (1 battles)


Lanturn @ Quick Claw Lv. 100 -- Volt Absorb

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Thunderbolt
  • Dazzling Gleam

# 25 - 1.75 % (1 battles)


Lanturn @ Air Balloon Lv. 100 -- Volt Absorb

Nature: Timid - EVs: 252 HP / 252 SAtk (100.0 %)

  • Thunder Wave
  • Toxic
  • Heal Bell
  • Volt Switch

# 1 - 50.00 % (4 battles)


Lanturn @ Focus Sash Lv. 100 -- Volt Absorb

Nature: Timid - EVs: 252 HP / 4 Def / 252 SAtk (75.0 %)

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (25.0 %)

  • Surf
  • Thunderbolt
  • Toxic
  • Confuse Ray

# 2 - 12.50 % (1 battles)


Lanturn @ Choice Scarf Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SDef (100.0 %)

  • Confuse Ray
  • Protect
  • Heal Bell
  • Volt Switch

# 3 - 12.50 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SDef (100.0 %)

  • Confuse Ray
  • Swagger
  • Heal Bell
  • Volt Switch

# 4 - 12.50 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 40 HP / 136 Def / 120 SAtk / 64 SDef / 148 Spd (100.0 %)

  • Heal Bell
  • Sucker Punch
  • Scald
  • Volt Switch

# 5 - 12.50 % (1 battles)


Lanturn @ Zap Plate Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 124 HP / 128 SAtk / 124 Spd (100.0 %)

  • Hydro Pump
  • Bubble Beam
  • Thunderbolt
  • Confuse Ray