Tier Mixed Tiers Gen 7

Global Usage: 0.01 % (15 battles)
Regular UsageLead Usage
0.00 %0.00 %

# 1 - 25.00 % (2 battles)


Munna @ Focus Sash Lv. 1 -- Synchronize

Nature: Hardy - EVs: 0 (100.0 %)

  • Hypnosis
  • Heal Bell
  • Magic Coat
  • Trick Room

# 2 - 25.00 % (2 battles)


Munna @ Psychium Z Lv. 100 -- Forewarn

Nature: Hardy - EVs: 0 (100.0 %)

  • Psychic
  • Attract
  • Energy Ball
  • Dazzling Gleam

# 3 - 12.50 % (1 battles)


Munna @ Focus Sash Lv. 1 -- Synchronize

Nature: Hardy - EVs: 0 (100.0 %)

  • Hypnosis
  • Nightmare
  • Magic Coat
  • Trick Room

# 4 - 12.50 % (1 battles)


Munna @ Leftovers Lv. 100 -- Telepathy

Nature: Modest - EVs: 100 HP / 104 Def / 112 SAtk / 84 SDef / 108 Spd (100.0 %)

  • Hypnosis
  • Nightmare
  • Moonlight
  • Calm Mind

# 5 - 12.50 % (1 battles)


Munna @ Red Card Lv. 100 -- Synchronize

Nature: Modest - EVs: 248 HP / 252 SAtk / 8 SDef (100.0 %)

  • Psychic
  • Pain Split
  • Healing Wish
  • Trick Room

# 6 - 12.50 % (1 battles)


Munna @ Adrenaline Orb Lv. 100 -- Forewarn

Nature: Hardy - EVs: 252 HP (100.0 %)

  • Hypnosis
  • Defense Curl
  • Pain Split
  • Dazzling Gleam

# 1 - 57.14 % (4 battles)


Munna @ Focus Sash Lv. 1 -- Synchronize

Nature: Hardy - EVs: 0 (100.0 %)

  • Hypnosis
  • Heal Bell
  • Magic Coat
  • Trick Room

# 2 - 42.86 % (3 battles)


Munna @ Focus Sash Lv. 1 -- Synchronize

Nature: Hardy - EVs: 0 (100.0 %)

  • Hypnosis
  • Nightmare
  • Magic Coat
  • Trick Room