Tier Mixed Tiers Gen 7

Global Usage: 0.00 % (9 battles)
Regular UsageLead Usage
0.00 %0.00 %

# 1 - 28.57 % (2 battles)


Shinx @ (No Item) Lv. 100 -- Rivalry

Nature: Hardy - EVs: 68 Def / 88 SAtk / 100 SDef / 252 Spd (100.0 %)

  • Thunderbolt
  • Iron Tail
  • Ice Fang
  • Discharge

# 2 - 14.29 % (1 battles)


Shinx @ (No Item) Lv. 11 -- Intimidate

Nature: Jolly - EVs: 32 HP / 20 Atk / 12 Def / 12 SAtk / 12 SDef / 20 Spd (100.0 %)

  • (No Move)
  • Tackle
  • Leer
  • Charge

# 3 - 14.29 % (1 battles)


Shinx @ Focus Sash Lv. 100 -- Intimidate

Nature: Bold - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Toxic
  • Double Team
  • Protect

# 4 - 14.29 % (1 battles)


Shinx @ Focus Sash Lv. 100 -- Guts

Nature: Timid - EVs: 252 HP / 4 Def / 252 Spd (100.0 %)

  • Snore
  • Charge
  • Helping Hand
  • Baby-Doll Eyes

# 5 - 14.29 % (1 battles)


Shinx @ Air Balloon Lv. 100 -- Rivalry

Nature: Adamant - EVs: 252 HP / 252 Atk / 252 Def / 252 SAtk / 252 SDef / 252 Spd (100.0 %)

  • Double Kick
  • Thunder Fang
  • Fire Fang
  • Extreme Evoboost

# 6 - 14.29 % (1 battles)


Shinx @ Electric Gem Lv. 100 -- Rivalry

Nature: Hardy - EVs: 0 (100.0 %)

  • Bite
  • Light Screen
  • Charge
  • Eerie Impulse

# 1 - 50.00 % (1 battles)


Shinx @ (No Item) Lv. 9 -- Intimidate

Nature: Quirky - EVs: 0 (100.0 %)

  • (No Move)
  • Tackle
  • Leer
  • Charge

# 2 - 50.00 % (1 battles)


Shinx @ (No Item) Lv. 100 -- Guts

Nature: Hardy - EVs: 64 HP / 64 Atk / 64 Def / 64 SAtk / 64 SDef / 64 Spd (100.0 %)

  • Bite
  • Discharge
  • Charge Beam
  • Eerie Impulse