Tier Mixed Tiers Gen 7

Global Usage: 0.06 % (177 battles)
Regular UsageLead Usage
0.05 %0.01 %

# 1 - 29.93 % (44 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Impish - EVs: 236 HP / 136 Def / 136 SDef (100.0 %)

  • Toxic
  • Substitute
  • Protect
  • Moonlight

# 2 - 16.33 % (24 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Hardy - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Light Screen
  • Protect
  • Encore
  • Wish

# 3 - 12.24 % (18 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Toxic
  • Confuse Ray
  • Substitute
  • Wish

# 4 - 5.44 % (8 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Calm - EVs: 252 HP / 252 SDef / 4 Spd (100.0 %)

  • Growth
  • Swagger
  • Baton Pass
  • Encore

# 5 - 4.08 % (6 battles)


Illumise @ Choice Specs Lv. 100 -- Tinted Lens

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Thunder
  • Giga Drain
  • Shadow Ball
  • Bug Buzz

# 6 - 4.08 % (6 battles)


Illumise @ Focus Sash Lv. 1 -- Prankster

Nature: Hardy - EVs: 192 HP (100.0 %)

  • (No Move)
  • (No Move)
  • Toxic
  • Protect

# 7 - 3.40 % (5 battles)


Illumise @ (No Item) Lv. 100 -- Tinted Lens

Nature: Relaxed - EVs: 252 HP / 132 Def / 124 SDef (100.0 %)

  • (No Move)
  • (No Move)
  • (No Move)
  • Metronome

# 8 - 3.40 % (5 battles)


Illumise @ Lagging Tail Lv. 100 -- Prankster

Nature: Sassy - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Wish
  • Roost
  • Tailwind
  • U-turn

# 9 - 2.04 % (3 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Bold - EVs: 128 Def / 128 SDef / 252 Spd (100.0 %)

  • Toxic
  • Protect
  • Wish
  • Tailwind

# 10 - 2.04 % (3 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • Confuse Ray
  • Protect
  • Encore
  • Fake Tears

# 11 - 2.04 % (3 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 248 HP / 252 Def / 8 SDef (100.0 %)

  • Substitute
  • Baton Pass
  • Rain Dance
  • Bug Buzz

# 12 - 2.04 % (3 battles)


Illumise @ Grip Claw Lv. 100 -- Prankster

Nature: Calm - EVs: 248 HP / 252 Def / 8 SAtk (100.0 %)

  • Confuse Ray
  • Encore
  • Roost
  • Infestation

# 13 - 1.36 % (2 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Impish - EVs: 72 HP / 252 Def / 184 SDef (100.0 %)

  • Thunder Wave
  • Toxic
  • Confuse Ray
  • Moonlight

# 14 - 1.36 % (2 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Modest - EVs: 132 HP / 216 SAtk / 132 SDef / 28 Spd (100.0 %)

  • Confuse Ray
  • Roost
  • Tailwind
  • Infestation

# 15 - 1.36 % (2 battles)


Illumise @ Heat Rock Lv. 100 -- Prankster

Nature: Relaxed - EVs: 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Confuse Ray
  • Sunny Day
  • Tailwind

# 16 - 1.36 % (2 battles)


Illumise @ Red Card Lv. 100 -- Prankster

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Thunder Wave
  • Moonlight
  • Fake Tears
  • Bug Buzz

# 17 - 0.68 % (1 battles)


Illumise @ Bright Powder Lv. 100 -- Tinted Lens

Nature: Hardy - EVs: 0 (100.0 %)

  • Charm
  • Encore
  • Infestation
  • Play Rough

# 18 - 0.68 % (1 battles)


Illumise @ Focus Sash Lv. 50 -- Oblivious

Nature: Modest - EVs: 252 HP / 236 SAtk / 20 Spd (100.0 %)

  • (No Move)
  • (No Move)
  • Counter
  • Encore

# 19 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • Toxic
  • Confuse Ray
  • Protect
  • Wish

# 20 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Confuse Ray
  • Wish
  • Charge Beam

# 21 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Timid - EVs: 252 HP / 168 Def / 88 SDef (100.0 %)

  • Toxic
  • Substitute
  • Protect
  • Swagger

# 22 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Toxic
  • Protect
  • Wish
  • Roost

# 23 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Calm - EVs: 116 HP / 140 Def / 252 SDef (100.0 %)

  • Toxic
  • Protect
  • Wish
  • Tailwind

# 24 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Hardy - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Attract
  • Encore
  • Roost

# 25 - 0.68 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Toxic
  • Roost
  • Bug Buzz
  • Infestation

# 1 - 26.67 % (8 battles)


Illumise @ Grip Claw Lv. 100 -- Prankster

Nature: Calm - EVs: 248 HP / 252 Def / 8 SAtk (100.0 %)

  • Confuse Ray
  • Encore
  • Roost
  • Infestation

# 2 - 20.00 % (6 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Docile - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Toxic
  • Roost
  • Bug Buzz

# 3 - 16.67 % (5 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Bold - EVs: 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Confuse Ray
  • Wish
  • Charge Beam

# 4 - 6.67 % (2 battles)


Illumise @ Choice Specs Lv. 100 -- Tinted Lens

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Thunder
  • Giga Drain
  • Shadow Ball
  • Bug Buzz

# 5 - 6.67 % (2 battles)


Illumise @ Lagging Tail Lv. 100 -- Prankster

Nature: Sassy - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Wish
  • Roost
  • Tailwind
  • U-turn

# 6 - 6.67 % (2 battles)


Illumise @ Heat Rock Lv. 100 -- Prankster

Nature: Relaxed - EVs: 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Sunny Day
  • Wish
  • Tailwind

# 7 - 3.33 % (1 battles)


Illumise @ Focus Sash Lv. 100 -- Prankster

Nature: Calm - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Encore
  • Tailwind
  • Bug Buzz

# 8 - 3.33 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Docile - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Toxic
  • Protect
  • Roost

# 9 - 3.33 % (1 battles)


Illumise @ Leftovers Lv. 100 -- Prankster

Nature: Calm - EVs: 116 HP / 140 Def / 252 SDef (100.0 %)

  • Toxic
  • Protect
  • Wish
  • Tailwind

# 10 - 3.33 % (1 battles)


Illumise @ Heat Rock Lv. 100 -- Prankster

Nature: Relaxed - EVs: 252 Def / 252 SDef (100.0 %)

  • Thunder Wave
  • Confuse Ray
  • Sunny Day
  • Tailwind

# 11 - 3.33 % (1 battles)


Illumise @ Red Card Lv. 100 -- Prankster

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Thunder Wave
  • Moonlight
  • Fake Tears
  • Bug Buzz