Tier Mixed Tiers Gen 7

Global Usage: 1.15 % (221 battles)
Regular UsageLead Usage
0.78 %0.37 %

# 1 - 38.67 % (58 battles)


Eevee @ Eevium Z Lv. 100 -- Run Away

Nature: Bold - EVs: 232 HP / 132 Def / 144 SDef (82.8 %)

Nature: Impish - EVs: 240 HP / 124 Def / 144 SDef (17.2 %)

  • Substitute
  • Baton Pass
  • Yawn
  • Last Resort

# 2 - 21.33 % (32 battles)


Eevee @ Eevium Z Lv. 100 -- Anticipation

Nature: Jolly - EVs: 252 HP / 4 Atk / 252 Spd (100.0 %)

  • Protect
  • Attract
  • Baton Pass
  • Last Resort

# 3 - 18.00 % (27 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 HP / 252 Spd (100.0 %)

  • Detect
  • Heal Bell
  • Baton Pass
  • Last Resort

# 4 - 9.33 % (14 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability (78.6 %) / Anticipation (21.4 %)

Nature: Timid - EVs: 212 HP / 76 Def / 8 SDef / 212 Spd (78.6 %)

Nature: Timid - EVs: 224 HP / 20 Def / 52 SAtk / 4 SDef / 204 Spd (21.4 %)

  • Substitute
  • Baton Pass
  • Last Resort
  • Stored Power

# 5 - 2.67 % (4 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • (No Move)
  • (No Move)
  • Return
  • Last Resort

# 6 - 2.67 % (4 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • Quick Attack
  • Protect
  • Return
  • Last Resort

# 7 - 2.00 % (3 battles)


Eevee @ Eevium Z Lv. 100 -- Run Away

Nature: Timid - EVs: 252 HP / 4 Def / 252 Spd (100.0 %)

  • (No Move)
  • (No Move)
  • Baton Pass
  • Last Resort

# 8 - 1.33 % (2 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability (50.0 %) / Anticipation (50.0 %)

Nature: Hardy - EVs: 252 HP / 252 Spd (50.0 %)

Nature: Impish - EVs: 252 HP / 128 Def / 128 SDef (50.0 %)

  • (No Move)
  • Protect
  • Baton Pass
  • Last Resort

# 9 - 0.67 % (1 battles)


Eevee @ Leftovers Lv. 100 -- Run Away

Nature: Hardy - EVs: 0 (100.0 %)

  • (No Move)
  • Iron Tail
  • Shadow Ball
  • Trump Card

# 10 - 0.67 % (1 battles)


Eevee @ Leftovers Lv. 100 -- Adaptability

Nature: Naughty - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Double-Edge
  • Iron Tail
  • Wish
  • Yawn

# 11 - 0.67 % (1 battles)


Eevee @ Leftovers Lv. 100 -- Run Away

Nature: Hardy - EVs: 156 HP / 116 Atk / 60 Def / 56 SAtk / 72 SDef / 48 Spd (100.0 %)

  • Bite
  • Attract
  • Iron Tail
  • Secret Power

# 12 - 0.67 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Adamant - EVs: 100 HP / 252 Atk / 156 Spd (100.0 %)

  • (No Move)
  • Body Slam
  • Rest
  • Work Up

# 13 - 0.67 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Quick Attack
  • Return
  • Iron Tail
  • Last Resort

# 14 - 0.67 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 HP / 4 Atk / 252 Spd (100.0 %)

  • Substitute
  • Return
  • Baton Pass
  • Last Resort

# 1 - 38.03 % (27 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Impish - EVs: 252 HP / 4 Def / 252 Spd (100.0 %)

  • Quick Attack
  • Substitute
  • Baton Pass
  • Last Resort

# 2 - 19.72 % (14 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Impish - EVs: 252 HP / 128 Def / 128 SDef (100.0 %)

  • (No Move)
  • Protect
  • Baton Pass
  • Last Resort

# 3 - 11.27 % (8 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Impish - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Substitute
  • Baton Pass
  • Yawn
  • Last Resort

# 4 - 5.63 % (4 battles)


Eevee @ Focus Sash Lv. 100 -- Run Away

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • Protect
  • Baton Pass
  • Refresh
  • Extreme Evoboost

# 5 - 4.23 % (3 battles)


Eevee @ Focus Sash Lv. 100 -- Run Away

Nature: Timid - EVs: 252 HP / 252 Spd (100.0 %)

  • Double Team
  • Baton Pass
  • Stored Power
  • Work Up

# 6 - 4.23 % (3 battles)


Eevee @ Eevium Z Lv. 100 -- Run Away

Nature: Hardy - EVs: 0 (100.0 %)

  • Detect
  • Baton Pass
  • Last Resort
  • Stored Power

# 7 - 4.23 % (3 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Impish - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Baton Pass
  • Yawn
  • Last Resort
  • Work Up

# 8 - 2.82 % (2 battles)


Eevee @ Focus Sash Lv. 100 -- Run Away

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • (No Move)
  • Protect
  • Baton Pass
  • Shadow Ball

# 9 - 1.41 % (1 battles)


Eevee @ (No Item) Lv. 100 -- Run Away

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • Double Team
  • Charm
  • Baton Pass
  • Work Up

# 10 - 1.41 % (1 battles)


Eevee @ Bright Powder Lv. 100 -- Run Away

Nature: Hardy - EVs: 252 HP / 252 Spd (100.0 %)

  • Double Team
  • Charm
  • Baton Pass
  • Work Up

# 11 - 1.41 % (1 battles)


Eevee @ Leftovers Lv. 100 -- Adaptability

Nature: Impish - EVs: 252 HP / 252 Def / 4 SDef (100.0 %)

  • Baton Pass
  • Yawn
  • Last Resort
  • Work Up

# 12 - 1.41 % (1 battles)


Eevee @ Normalium Z Lv. 100 -- Run Away

Nature: Impish - EVs: 252 Def / 252 SDef / 4 Spd (100.0 %)

  • (No Move)
  • Endure
  • Baton Pass
  • Work Up

# 13 - 1.41 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Modest - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • (No Move)
  • (No Move)
  • (No Move)
  • Happy Hour

# 14 - 1.41 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 HP / 4 Atk / 252 Spd (100.0 %)

  • Substitute
  • Return
  • Baton Pass
  • Last Resort

# 15 - 1.41 % (1 battles)


Eevee @ Eevium Z Lv. 100 -- Adaptability

Nature: Jolly - EVs: 252 HP / 252 Spd (100.0 %)

  • Detect
  • Heal Bell
  • Baton Pass
  • Last Resort