Tier Mixed Tiers Gen 6

Global Usage: 0.68 % (16 battles)
Regular UsageLead Usage
0.68 %0.00 %

# 1 - 31.25 % (5 battles)


Houndoom @ Charcoal Lv. 100 -- Flash Fire

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Flamethrower
  • Fire Blast
  • Shadow Ball
  • Dark Pulse

# 2 - 25.00 % (4 battles)


Houndoom @ Houndoominite Lv. 100 -- Flash Fire

Nature: Modest - EVs: 252 SAtk / 252 Spd (50.0 %)[Ice]

Nature: Modest - EVs: 252 SAtk / 252 Spd (50.0 %)[Grass]

  • Flamethrower
  • Sludge Bomb
  • Hidden Power
  • Dark Pulse

# 3 - 6.25 % (1 battles)


Houndoom @ Focus Sash Lv. 100 -- Flash Fire

Nature: Timid - EVs: 4 Def / 252 SAtk / 252 Spd (100.0 %)[Steel]

  • Flamethrower
  • Hidden Power
  • Dark Pulse
  • Nasty Plot

# 4 - 6.25 % (1 battles)


Houndoom @ Leftovers Lv. 100 -- Flash Fire

Nature: Hardy - EVs: 160 HP / 160 Def / 160 SDef / 28 Spd (100.0 %)

  • Hyper Beam
  • Sludge Bomb
  • Overheat
  • Dark Pulse

# 5 - 6.25 % (1 battles)


Houndoom @ Leftovers Lv. 100 -- Unnerve

Nature: Modest - EVs: 252 SAtk / 252 Spd (100.0 %)[Water]

  • Protect
  • Hidden Power
  • Heat Wave
  • Dark Pulse

# 6 - 6.25 % (1 battles)


Houndoom @ Houndoominite Lv. 100 -- Unnerve

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Flamethrower
  • Solar Beam
  • Sludge Bomb
  • Dark Pulse

# 7 - 6.25 % (1 battles)


Houndoom @ Houndoominite Lv. 100 -- Flash Fire

Nature: Mild - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Flamethrower
  • Solar Beam
  • Sucker Punch
  • Dark Pulse

# 8 - 6.25 % (1 battles)


Houndoom @ Houndoominite Lv. 100 -- Flash Fire

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Fire Blast
  • Sludge Bomb
  • Dark Pulse
  • Nasty Plot

# 9 - 6.25 % (1 battles)


Houndoom @ Houndoominite Lv. 100 -- Flash Fire

Nature: Timid - EVs: 4 Def / 252 SAtk / 252 Spd (100.0 %)

  • Fire Blast
  • Will-O-Wisp
  • Dark Pulse
  • Nasty Plot