Tier Anything Goes

Global Usage: 0.66 % (41 battles)
Regular UsageLead Usage
0.65 %0.02 %

# 1 - 52.50 % (21 battles)


Dhelmise @ Leftovers Lv. 100 -- Steelworker

Nature: Jolly - EVs: 176 HP / 132 Atk / 100 Def / 100 SDef (100.0 %)

  • Earthquake
  • Toxic
  • Rain Dance
  • Heavy Slam

# 2 - 40.00 % (16 battles)


Dhelmise @ Assault Vest Lv. 100 -- Steelworker

Nature: Impish - EVs: 252 HP / 252 Atk / 4 Def (100.0 %)

  • Rapid Spin
  • Shadow Claw
  • Power Whip
  • Anchor Shot

# 3 - 2.50 % (1 battles)


Dhelmise @ Choice Band Lv. 100 -- Steelworker

Nature: Adamant - EVs: 248 HP / 252 Atk / 8 Def (100.0 %)

  • Rapid Spin
  • Gyro Ball
  • Shadow Claw
  • Power Whip

# 4 - 2.50 % (1 battles)


Dhelmise @ Leftovers Lv. 100 -- Steelworker

Nature: Adamant - EVs: 252 HP / 252 Atk (100.0 %)

  • Earthquake
  • Rock Slide
  • Heavy Slam
  • Anchor Shot

# 5 - 2.50 % (1 battles)


Dhelmise @ Leftovers Lv. 100 -- Steelworker

Nature: Adamant - EVs: 176 HP / 252 Atk / 80 SDef (100.0 %)

  • Earthquake
  • Gyro Ball
  • Power Whip
  • Phantom Force

# 1 - 100.00 % (1 battles)


Dhelmise @ Leftovers Lv. 100 -- Steelworker

Nature: Adamant - EVs: 252 HP / 252 Atk (100.0 %)

  • Earthquake
  • Rock Slide
  • Heavy Slam
  • Anchor Shot