Tier Anything Goes

Global Usage: 0.29 % (25 battles)
Regular UsageLead Usage
0.27 %0.02 %

# 1 - 47.83 % (11 battles)


Rapidash @ Leftovers Lv. 100 -- Flame Body

Nature: Hardy - EVs: 88 HP / 112 Atk / 108 Def / 152 SDef / 48 Spd (100.0 %)

  • Megahorn
  • Will-O-Wisp
  • Flame Charge
  • Drill Run

# 2 - 26.09 % (6 battles)


Rapidash @ Choice Band Lv. 100 -- Flash Fire

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • Megahorn
  • Flare Blitz
  • Poison Jab
  • Wild Charge

# 3 - 8.70 % (2 battles)


Rapidash @ Shell Bell Lv. 100 -- Flash Fire

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Flare Blitz
  • Wild Charge
  • Drill Run
  • Smart Strike

# 4 - 8.70 % (2 battles)


Rapidash @ Air Balloon Lv. 100 -- Flash Fire

Nature: Adamant - EVs: 124 Def / 132 SDef / 252 Spd (100.0 %)

  • Agility
  • Baton Pass
  • Will-O-Wisp
  • Flare Blitz

# 5 - 4.35 % (1 battles)


Rapidash @ Choice Band Lv. 100 -- Run Away

Nature: Jolly - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Iron Tail
  • Flare Blitz
  • Wild Charge
  • Drill Run

# 6 - 4.35 % (1 battles)


Rapidash @ Firium Z Lv. 100 -- Run Away

Nature: Hardy - EVs: 80 HP / 68 Atk / 52 Def / 68 SAtk / 68 SDef / 44 Spd (100.0 %)

  • (No Move)
  • Body Slam
  • Take Down
  • Flamethrower

# 1 - 100.00 % (2 battles)


Rapidash @ Charcoal Lv. 100 -- Flash Fire

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Flamethrower
  • Solar Beam
  • Hypnosis
  • Sunny Day