Tier Anything Goes

Global Usage: 0.09 % (33 battles)
Regular UsageLead Usage
0.09 %0.01 %

# 1 - 70.97 % (22 battles)


Oricorio @ Focus Sash Lv. 100 -- Dancer

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Mirror Move
  • Baton Pass
  • Calm Mind
  • Revelation Dance

# 2 - 9.68 % (3 battles)


Oricorio @ Leftovers Lv. 100 -- Dancer

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Calm Mind
  • Roost
  • Hurricane
  • Revelation Dance

# 3 - 6.45 % (2 battles)


Oricorio @ Leftovers Lv. 100 -- Dancer

Nature: Calm - EVs: 252 HP / 252 SDef (100.0 %)

  • Swords Dance
  • Agility
  • Baton Pass
  • Calm Mind

# 4 - 3.23 % (1 battles)


Oricorio @ (No Item) Lv. 100 -- Dancer

Nature: Careful - EVs: 252 HP / 4 Def / 252 SDef (100.0 %)

  • Swords Dance
  • Baton Pass
  • Feather Dance
  • Acrobatics

# 5 - 3.23 % (1 battles)


Oricorio @ Focus Sash Lv. 100 -- Dancer

Nature: Timid - EVs: 252 SAtk / 4 SDef / 252 Spd (100.0 %)

  • Calm Mind
  • Roost
  • Air Slash
  • Revelation Dance

# 6 - 3.23 % (1 battles)


Oricorio @ Leftovers Lv. 100 -- Dancer

Nature: Jolly - EVs: 252 Atk / 252 Def (100.0 %)

  • Double Team
  • Steel Wing
  • Aerial Ace
  • Work Up

# 7 - 3.23 % (1 battles)


Oricorio @ Metronome Lv. 100 -- Dancer

Nature: Modest - EVs: 252 SAtk / 4 SDef / 252 Spd (100.0 %)

  • Teeter Dance
  • Roost
  • Air Slash
  • Hurricane

# 1 - 100.00 % (2 battles)


Oricorio @ Focus Sash Lv. 100 -- Dancer

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Mirror Move
  • Baton Pass
  • Calm Mind
  • Revelation Dance