Tier Anything Goes

Global Usage: 0.15 % (15 battles)
Regular UsageLead Usage
0.15 %0.00 %

# 1 - 33.33 % (5 battles)


Golem @ Leftovers Lv. 100 -- Sturdy

Nature: Adamant - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • Thunder Punch
  • Earthquake
  • Stone Edge
  • Steamroller

# 2 - 13.33 % (2 battles)


Golem @ (No Item) Lv. 100 -- Sturdy

Nature: Hardy - EVs: 120 SAtk / 188 SDef / 200 Spd (100.0 %)

  • Thunder
  • Earthquake
  • Self-Destruct
  • Brick Break

# 3 - 13.33 % (2 battles)


Golem @ Leftovers Lv. 100 -- Sand Veil

Nature: Adamant - EVs: 252 HP / 252 Def (100.0 %)

  • Earthquake
  • Toxic
  • Explosion
  • Gyro Ball

# 4 - 13.33 % (2 battles)


Golem @ Light Ball Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 96 HP / 156 Atk / 96 Def / 4 SAtk / 60 SDef / 96 Spd (100.0 %)

  • Thunder Punch
  • Earthquake
  • Screech
  • Self-Destruct

# 5 - 6.67 % (1 battles)


Golem @ Focus Sash Lv. 100 -- Sand Veil

Nature: Adamant - EVs: 252 Spd (100.0 %)

  • Earthquake
  • Explosion
  • Rest
  • Sleep Talk

# 6 - 6.67 % (1 battles)


Golem @ Focus Sash Lv. 100 -- Sand Veil

Nature: Adamant - EVs: 252 Atk / 252 Def (100.0 %)

  • Earthquake
  • Explosion
  • Return
  • Stone Edge

# 7 - 6.67 % (1 battles)


Golem @ Leftovers Lv. 100 -- Sturdy

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Def (100.0 %)

  • Roar
  • Counter
  • Thunderbolt
  • Rock Blast

# 8 - 6.67 % (1 battles)


Golem @ Rocky Helmet Lv. 100 -- Sturdy

Nature: Impish - EVs: 252 Def / 252 SDef / 4 Spd (100.0 %)

  • Earthquake
  • Defense Curl
  • Protect
  • Wild Charge