Tier Anything Goes

Global Usage: 1.41 % (92 battles)
Regular UsageLead Usage
1.24 %0.17 %

# 1 - 61.73 % (50 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 SDef (100.0 %)

  • Recover
  • Shadow Ball
  • Will-O-Wisp
  • Scald

# 2 - 24.69 % (20 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 144 HP / 248 Def / 4 SAtk / 108 SDef / 4 Spd (100.0 %)

  • Recover
  • Confuse Ray
  • Taunt
  • Scald

# 3 - 8.64 % (7 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 SDef (100.0 %)

  • Recover
  • Rain Dance
  • Water Spout
  • Hex

# 4 - 3.70 % (3 battles)


Jellicent @ Focus Sash Lv. 40 -- Water Absorb

Nature: Timid - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Toxic
  • Protect
  • Pain Split
  • Trick Room

# 5 - 1.23 % (1 battles)


Jellicent @ Choice Specs Lv. 100 -- Water Absorb

Nature: Modest - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Shadow Ball
  • Water Spout

# 1 - 45.45 % (5 battles)


Jellicent @ Aguav Berry Lv. 100 -- Cursed Body

Nature: Hardy - EVs: 0 (100.0 %)

  • Toxic
  • Rest
  • Giga Drain
  • Giga Impact

# 2 - 27.27 % (3 battles)


Jellicent @ Focus Sash Lv. 40 -- Water Absorb

Nature: Hardy - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Hyper Beam
  • Pain Split
  • Will-O-Wisp
  • Trick Room

# 3 - 18.18 % (2 battles)


Jellicent @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 144 HP / 248 Def / 4 SAtk / 108 SDef / 4 Spd (100.0 %)

  • Recover
  • Confuse Ray
  • Taunt
  • Scald

# 4 - 9.09 % (1 battles)


Jellicent @ Leftovers Lv. 100 -- Cursed Body

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Ice Beam
  • Confuse Ray
  • Scald
  • Hex