Tier Anything Goes

Global Usage: 0.14 % (27 battles)
Regular UsageLead Usage
0.12 %0.02 %

# 1 - 43.48 % (10 battles)


Golduck @ Leftovers Lv. 100 -- Damp

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Hyper Beam
  • Hypnosis

# 2 - 34.78 % (8 battles)


Golduck @ Damp Rock Lv. 100 -- Swift Swim

Nature: Calm - EVs: 252 Def / 252 SDef (100.0 %)

  • Rain Dance
  • Calm Mind
  • Psyshock
  • Scald

# 3 - 8.70 % (2 battles)


Golduck @ Muscle Band Lv. 100 -- Cloud Nine

Nature: Hardy - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Psychic
  • Hypnosis

# 4 - 4.35 % (1 battles)


Golduck @ Bright Powder Lv. 100 -- Damp

Nature: Quirky - EVs: 64 HP / 128 Def / 252 SAtk / 64 SDef (100.0 %)

  • Disable
  • Hydro Pump
  • Ice Beam
  • Psyshock

# 5 - 4.35 % (1 battles)


Golduck @ Leftovers Lv. 100 -- Damp

Nature: Hardy - EVs: 240 HP / 252 SAtk / 16 SDef (100.0 %)

  • Hydro Pump
  • Blizzard
  • Confuse Ray
  • Future Sight

# 6 - 4.35 % (1 battles)


Golduck @ Quick Claw Lv. 100 -- Swift Swim

Nature: Naughty - EVs: 244 HP / 132 Atk / 132 Spd (100.0 %)

  • Amnesia
  • Fury Swipes
  • Rain Dance
  • Aqua Jet

# 1 - 50.00 % (2 battles)


Golduck @ Damp Rock Lv. 100 -- Swift Swim

Nature: Calm - EVs: 252 Def / 252 SDef (100.0 %)

  • Rain Dance
  • Calm Mind
  • Psyshock
  • Scald

# 2 - 25.00 % (1 battles)


Golduck @ (No Item) Lv. 100 -- Damp

Nature: Hardy - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Hypnosis
  • Dynamic Punch
  • Water Pulse

# 3 - 25.00 % (1 battles)


Golduck @ Leftovers Lv. 100 -- Damp

Nature: Timid - EVs: 4 HP / 252 SAtk / 252 Spd (100.0 %)

  • Hydro Pump
  • Ice Beam
  • Hyper Beam
  • Hypnosis