Tier Anything Goes

Global Usage: 0.45 % (163 battles)
Regular UsageLead Usage
0.41 %0.05 %

# 1 - 49.32 % (72 battles)


Luxray @ Electrium Z Lv. 100 -- Intimidate (58.3 %) / Guts (41.7 %)

Nature: Jolly - EVs: 96 HP / 116 Atk / 96 Def / 60 SDef / 140 Spd (58.3 %)

Nature: Jolly - EVs: 96 HP / 96 Atk / 96 Def / 60 SDef / 160 Spd (41.7 %)

  • Quick Attack
  • Night Slash
  • Ice Fang
  • Wild Charge

# 2 - 12.33 % (18 battles)


Luxray @ Toxic Orb Lv. 100 -- Guts

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • Crunch
  • Facade
  • Thunder Fang
  • Fire Fang

# 3 - 4.11 % (6 battles)


Luxray @ Quick Claw Lv. 100 -- Rivalry

Nature: Hardy - EVs: 80 HP / 80 Atk / 80 Def / 80 SAtk / 80 SDef / 108 Spd (100.0 %)

  • Spark
  • Crunch
  • Superpower
  • Electric Terrain

# 4 - 3.42 % (5 battles)


Luxray @ Life Orb Lv. 100 -- Intimidate

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Superpower
  • Ice Fang
  • Fire Fang
  • Wild Charge

# 5 - 2.74 % (4 battles)


Luxray @ Choice Band Lv. 100 -- Rivalry

Nature: Hardy - EVs: 108 SAtk / 200 SDef / 200 Spd (100.0 %)

  • Double Kick
  • Swift
  • Shock Wave
  • Charge Beam

# 6 - 2.74 % (4 battles)


Luxray @ Flame Orb Lv. 100 -- Guts

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Crunch
  • Facade
  • Fire Fang
  • Wild Charge

# 7 - 2.74 % (4 battles)


Luxray @ Magnet Lv. 100 -- Rivalry

Nature: Hardy - EVs: 80 HP / 80 Atk / 80 Def / 80 SAtk / 80 SDef / 108 Spd (100.0 %)

  • Hyper Beam
  • Spark
  • Crunch
  • Superpower

# 8 - 2.74 % (4 battles)


Luxray @ Air Balloon Lv. 100 -- Intimidate

Nature: Jolly - EVs: 252 Atk / 4 Def / 252 Spd (100.0 %)

  • Night Slash
  • Ice Fang
  • Wild Charge
  • Electric Terrain

# 9 - 2.05 % (3 battles)


Luxray @ Leftovers Lv. 100 -- Intimidate

Nature: Hardy - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Thunderbolt
  • Fire Fang
  • Charge Beam
  • Volt Switch

# 10 - 2.05 % (3 battles)


Luxray @ Flame Orb Lv. 100 -- Guts

Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Quick Attack
  • Crunch
  • Facade
  • Wild Charge

# 11 - 2.05 % (3 battles)


Luxray @ Magnet Lv. 100 -- Rivalry

Nature: Hardy - EVs: 80 HP / 80 Atk / 80 Def / 80 SAtk / 80 SDef / 108 Spd (100.0 %)

  • Spark
  • Crunch
  • Superpower
  • Electric Terrain

# 12 - 2.05 % (3 battles)


Luxray @ Electrium Z Lv. 100 -- Rivalry

Nature: Hardy - EVs: 4 SAtk / 252 SDef / 252 Spd (100.0 %)

  • (No Move)
  • Fury Cutter
  • Thunder Fang
  • Wild Charge

# 13 - 1.37 % (2 battles)


Luxray @ Leftovers Lv. 100 -- Intimidate

Nature: Adamant - EVs: 252 HP / 4 Atk / 252 Spd (100.0 %)

  • Thunderbolt
  • Double Team
  • Superpower
  • Fire Fang

# 14 - 1.37 % (2 battles)


Luxray @ Zap Plate Lv. 100 -- Rivalry

Nature: Adamant - EVs: 252 HP / 252 Atk (100.0 %)

  • Double Kick
  • Strength
  • Crunch
  • Wild Charge

# 15 - 1.37 % (2 battles)


Luxray @ Electrium Z Lv. 100 -- Intimidate

Nature: Hardy - EVs: 240 HP / 16 Def / 252 SAtk (100.0 %)

  • Thunderbolt
  • Attract
  • Eerie Impulse
  • Electric Terrain

# 16 - 1.37 % (2 battles)


Luxray @ Electrium Z Lv. 100 -- Intimidate

Nature: Hardy - EVs: 52 HP / 68 Atk / 52 Def / 36 SAtk / 48 SDef / 252 Spd (100.0 %)

  • Crunch
  • Thunder Fang
  • Ice Fang
  • Fire Fang

# 17 - 0.68 % (1 battles)


Luxray @ (No Item) Lv. 100 -- Rivalry

Nature: Modest - EVs: 252 HP / 252 SAtk (100.0 %)

  • Toxic
  • Crunch
  • Fire Fang
  • Discharge

# 18 - 0.68 % (1 battles)


Luxray @ Leftovers Lv. 100 -- Rivalry

Nature: Hardy - EVs: 108 Atk / 104 Def / 108 SAtk / 96 SDef / 92 Spd (100.0 %)

  • Thunderbolt
  • Mud-Slap
  • Fire Fang
  • Discharge

# 19 - 0.68 % (1 battles)


Luxray @ Leftovers Lv. 100 -- Intimidate

Nature: Jolly - EVs: 252 Atk / 252 Spd (100.0 %)

  • Crunch
  • Ice Fang
  • Fire Fang
  • Electric Terrain

# 20 - 0.68 % (1 battles)


Luxray @ Leftovers Lv. 100 -- Rivalry

Nature: Lonely - EVs: 128 HP / 108 Atk / 96 SAtk / 80 SDef / 96 Spd (100.0 %)

  • Shock Wave
  • Magnet Rise
  • Thunder Fang
  • Charge Beam

# 21 - 0.68 % (1 battles)


Luxray @ Leftovers Lv. 100 -- Rivalry

Nature: Jolly - EVs: 252 Atk / 252 Spd (100.0 %)

  • Thunder Fang
  • Ice Fang
  • Volt Switch
  • Wild Charge

# 22 - 0.68 % (1 battles)


Luxray @ Flame Orb Lv. 100 -- Guts

Nature: Jolly - EVs: 252 Atk / 252 Spd (100.0 %)

  • Return
  • Crunch
  • Facade
  • Volt Switch

# 23 - 0.68 % (1 battles)


Luxray @ Life Orb Lv. 100 -- Intimidate

Nature: Adamant - EVs: 252 Atk / 252 Spd (100.0 %)

  • Toxic
  • Protect
  • Ice Fang
  • Wild Charge

# 24 - 0.68 % (1 battles)


Luxray @ Quick Claw Lv. 100 -- Intimidate

Nature: Hardy - EVs: 4 Atk / 252 SAtk / 252 Spd (100.0 %)

  • Thunder Wave
  • Thunder
  • Toxic
  • Light Screen

# 25 - 0.68 % (1 battles)


Luxray @ Zap Plate Lv. 100 -- Rivalry

Nature: Hardy - EVs: 252 Atk / 252 SAtk (100.0 %)

  • Thunderbolt
  • Thunder Wave
  • Thunder Fang
  • Volt Switch

# 1 - 52.94 % (9 battles)


Luxray @ Electrium Z Lv. 100 -- Intimidate (33.3 %) / Guts (66.7 %)

Nature: Jolly - EVs: 96 HP / 96 Atk / 96 Def / 60 SDef / 160 Spd (66.7 %)

Nature: Jolly - EVs: 96 HP / 116 Atk / 96 Def / 60 SDef / 140 Spd (33.3 %)

  • Quick Attack
  • Night Slash
  • Ice Fang
  • Wild Charge

# 2 - 23.53 % (4 battles)


Luxray @ Choice Band Lv. 100 -- Rivalry

Nature: Hardy - EVs: 108 SAtk / 200 SDef / 200 Spd (100.0 %)

  • Double Kick
  • Swift
  • Shock Wave
  • Charge Beam

# 3 - 11.76 % (2 battles)


Luxray @ Magnet Lv. 100 -- Rivalry

Nature: Hardy - EVs: 80 HP / 80 Atk / 80 Def / 80 SAtk / 80 SDef / 108 Spd (100.0 %)

  • Hyper Beam
  • Spark
  • Crunch
  • Superpower

# 4 - 5.88 % (1 battles)


Luxray @ Magnet Lv. 100 -- Rivalry

Nature: Hardy - EVs: 80 HP / 80 Atk / 80 Def / 80 SAtk / 80 SDef / 108 Spd (100.0 %)

  • Spark
  • Crunch
  • Superpower
  • Electric Terrain

# 5 - 5.88 % (1 battles)


Luxray @ Toxic Orb Lv. 100 -- Guts

Nature: Jolly - EVs: 252 Atk / 252 Spd (100.0 %)

  • Spark
  • Facade
  • Night Slash
  • Ice Fang