Tier Anything Goes

Global Usage: 0.50 % (41 battles)
Regular UsageLead Usage
0.45 %0.05 %

# 1 - 37.84 % (14 battles)


Dusclops @ Eviolite Lv. 100 -- Pressure

Nature: Adamant - EVs: 244 Atk / 132 Def / 132 SDef (100.0 %)

  • Fire Punch
  • Confuse Ray
  • Will-O-Wisp
  • Shadow Punch

# 2 - 18.92 % (7 battles)


Dusclops @ Eviolite Lv. 100 -- Pressure

Nature: Sassy - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Attract
  • Will-O-Wisp
  • Shadow Punch

# 3 - 13.51 % (5 battles)


Dusclops @ Leftovers Lv. 100 -- Frisk

Nature: Mild - EVs: 56 HP / 252 Def / 200 SDef (80.0 %)

Nature: Mild - EVs: 56 HP / 252 SAtk / 180 SDef (20.0 %)

  • Toxic
  • Calm Mind
  • Trick Room
  • Hex

# 4 - 8.11 % (3 battles)


Dusclops @ Leftovers Lv. 100 -- Pressure

Nature: Hardy - EVs: 252 Def / 252 SDef (100.0 %)

  • Thunder Punch
  • Protect
  • Destiny Bond
  • Trick Room

# 5 - 8.11 % (3 battles)


Dusclops @ Rocky Helmet Lv. 100 -- Pressure

Nature: Careful - EVs: 252 Def / 252 SDef (100.0 %)

  • Night Shade
  • Confuse Ray
  • Destiny Bond
  • Trick Room

# 6 - 5.41 % (2 battles)


Dusclops @ Leftovers Lv. 100 -- Pressure

Nature: Careful - EVs: 252 Def / 252 SDef (100.0 %)

  • Confuse Ray
  • Pain Split
  • Psych Up
  • Shadow Sneak

# 7 - 5.41 % (2 battles)


Dusclops @ Eviolite Lv. 100 -- Pressure

Nature: Hardy - EVs: 252 HP / 252 Def (100.0 %)

  • Pain Split
  • Pursuit
  • Will-O-Wisp
  • Shadow Sneak

# 8 - 2.70 % (1 battles)


Dusclops @ (No Item) Lv. 100 -- Frisk

Nature: Mild - EVs: 56 HP / 252 SAtk / 180 SDef (100.0 %)

  • Toxic
  • Calm Mind
  • Trick Room
  • Hex

# 1 - 50.00 % (2 battles)


Dusclops @ Leftovers Lv. 100 -- Pressure

Nature: Hardy - EVs: 252 Def / 252 SDef (100.0 %)

  • Thunder Punch
  • Protect
  • Destiny Bond
  • Trick Room

# 2 - 50.00 % (2 battles)


Dusclops @ Eviolite Lv. 100 -- Pressure

Nature: Hardy - EVs: 252 Def / 252 SDef (100.0 %)

  • Toxic
  • Night Shade
  • Pain Split
  • Trick Room