Tier Anything Goes

Global Usage: 0.20 % (11 battles)
Regular UsageLead Usage
0.20 %0.00 %

# 1 - 18.18 % (2 battles)


Claydol @ Choice Band Lv. 100 -- Levitate

Nature: Careful - EVs: 252 HP / 80 Atk / 176 SDef (100.0 %)

  • Earthquake
  • Rapid Spin
  • Trick
  • Stealth Rock

# 2 - 18.18 % (2 battles)


Claydol @ Choice Scarf Lv. 100 -- Levitate

Nature: Impish - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Psych Up
  • Trick
  • Cosmic Power
  • Power Split

# 3 - 18.18 % (2 battles)


Claydol @ Red Card Lv. 100 -- Levitate

Nature: Impish - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Explosion
  • Protect
  • Safeguard
  • Power Trick

# 4 - 9.09 % (1 battles)


Claydol @ Leftovers Lv. 100 -- Levitate

Nature: Hardy - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • Earthquake
  • Ancient Power
  • Facade
  • Cosmic Power

# 5 - 9.09 % (1 battles)


Claydol @ Leftovers Lv. 100 -- Levitate

Nature: Bold - EVs: 252 Def / 252 SDef (100.0 %)

  • Light Screen
  • Reflect
  • Trick Room
  • Power Split

# 6 - 9.09 % (1 battles)


Claydol @ Leftovers Lv. 100 -- Levitate

Nature: Hardy - EVs: 252 Def / 252 SDef (100.0 %)

  • Explosion
  • Rapid Spin
  • Magic Coat
  • Trick Room

# 7 - 9.09 % (1 battles)


Claydol @ Leftovers Lv. 100 -- Levitate

Nature: Modest - EVs: 252 Def / 4 SAtk / 252 SDef (100.0 %)

  • Ancient Power
  • Cosmic Power
  • Earth Power
  • Charge Beam

# 8 - 9.09 % (1 battles)


Claydol @ Life Orb Lv. 100 -- Levitate

Nature: Hardy - EVs: 252 HP / 4 SDef / 252 Spd (100.0 %)

  • Toxic
  • Double Team
  • Explosion
  • Power Split