Tier Anything Goes

Global Usage: 0.23 % (12 battles)
Regular UsageLead Usage
0.19 %0.04 %

# 1 - 60.00 % (6 battles)


Cacturne @ Focus Sash Lv. 100 -- Water Absorb

Nature: Brave - EVs: 252 Atk / 252 SAtk (100.0 %)[Dark]

  • Swords Dance
  • Hidden Power
  • Needle Arm
  • Sucker Punch

# 2 - 20.00 % (2 battles)


Cacturne @ Leftovers Lv. 100 -- Water Absorb

Nature: Hardy - EVs: 252 HP / 252 Atk / 4 Spd (100.0 %)

  • Thunder Punch
  • Leech Seed
  • Ingrain
  • Needle Arm

# 3 - 10.00 % (1 battles)


Cacturne @ Lucky Punch Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 84 HP / 80 Atk / 88 Def / 80 SAtk / 92 SDef / 84 Spd (100.0 %)

  • Leech Seed
  • Sucker Punch
  • Poison Jab
  • Focus Blast

# 4 - 10.00 % (1 battles)


Cacturne @ Weakness Policy Lv. 100 -- Water Absorb

Nature: Bashful - EVs: 4 HP / 252 Atk / 252 SAtk (100.0 %)

  • Giga Drain
  • Drain Punch
  • Foul Play
  • Rototiller

# 1 - 50.00 % (1 battles)


Cacturne @ Focus Sash Lv. 100 -- Water Absorb

Nature: Brave - EVs: 252 Atk / 252 SAtk (100.0 %)[Dark]

  • Swords Dance
  • Hidden Power
  • Needle Arm
  • Sucker Punch

# 2 - 50.00 % (1 battles)


Cacturne @ King's Rock Lv. 100 -- Water Absorb

Nature: Lonely - EVs: 4 HP / 252 Atk / 252 Spd (100.0 %)

  • (No Move)
  • Pin Missile
  • Retaliate
  • Spiky Shield