Tier Anything Goes

Global Usage: 0.21 % (21 battles)
Regular UsageLead Usage
0.20 %0.01 %

# 1 - 35.00 % (7 battles)


Cacturne @ Life Orb Lv. 100 -- Water Absorb

Nature: Rash - EVs: 4 Atk / 252 SAtk / 252 Spd (100.0 %)

  • Sucker Punch
  • Dark Pulse
  • Focus Blast
  • Energy Ball

# 2 - 25.00 % (5 battles)


Cacturne @ (No Item) Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 88 SAtk / 220 SDef / 200 Spd (100.0 %)

  • Hyper Beam
  • Brick Break
  • Dark Pulse
  • Belch

# 3 - 20.00 % (4 battles)


Cacturne @ Leftovers Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 180 Def / 252 SAtk / 76 SDef (100.0 %)

  • Toxic
  • Protect
  • Destiny Bond
  • Giga Drain

# 4 - 10.00 % (2 battles)


Cacturne @ Focus Sash Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 180 Def / 252 SAtk / 76 SDef (100.0 %)

  • Toxic
  • Destiny Bond
  • Giga Drain
  • Synthesis

# 5 - 10.00 % (2 battles)


Cacturne @ Leftovers Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 252 Def / 252 SDef (100.0 %)

  • Leech Seed
  • Protect
  • Ingrain
  • Drain Punch

# 1 - 100.00 % (1 battles)


Cacturne @ Focus Sash Lv. 100 -- Sand Veil

Nature: Hardy - EVs: 180 Def / 252 SAtk / 76 SDef (100.0 %)

  • Toxic
  • Destiny Bond
  • Giga Drain
  • Synthesis