Tier Anything Goes

Global Usage: 0.15 % (9 battles)
Regular UsageLead Usage
0.08 %0.07 %

# 1 - 60.00 % (3 battles)


Wailord @ Iron Ball Lv. 100 -- Water Veil

Nature: Brave - EVs: 252 HP / 252 Atk / 4 SDef (100.0 %)

  • (No Move)
  • (No Move)
  • Earthquake
  • Heavy Slam

# 2 - 20.00 % (1 battles)


Wailord @ Leftovers Lv. 100 -- Water Veil

Nature: Hardy - EVs: 252 HP / 252 Atk / 4 SAtk (100.0 %)

  • Fissure
  • Protect
  • Giga Impact
  • Echoed Voice

# 3 - 20.00 % (1 battles)


Wailord @ Leftovers Lv. 100 -- Oblivious

Nature: Calm - EVs: 252 HP / 152 Def / 104 SDef (100.0 %)

  • Whirlpool
  • Brine
  • Aqua Ring
  • Scald

# 1 - 25.00 % (1 battles)


Wailord @ Focus Sash Lv. 100 -- Water Veil

Nature: Hardy - EVs: 8 HP / 248 Def / 252 SDef (100.0 %)

  • Hydro Pump
  • Earthquake
  • Rest
  • Protect

# 2 - 25.00 % (1 battles)


Wailord @ Leftovers Lv. 100 -- Water Veil

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Defense Curl
  • Amnesia
  • Rest
  • Scald

# 3 - 25.00 % (1 battles)


Wailord @ Leftovers Lv. 100 -- Water Veil

Nature: Calm - EVs: 252 HP / 152 Def / 104 SDef (100.0 %)

  • Whirlpool
  • Brine
  • Aqua Ring
  • Scald

# 4 - 25.00 % (1 battles)


Wailord @ Assault Vest Lv. 100 -- Water Veil

Nature: Modest - EVs: 252 HP / 4 Def / 252 SAtk (100.0 %)

  • Defense Curl
  • Amnesia
  • Rest
  • Scald