Tier Anything Goes

Global Usage: 0.23 % (23 battles)
Regular UsageLead Usage
0.23 %0.00 %

# 1 - 26.09 % (6 battles)


Lanturn @ Chesto Berry Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 80 HP / 160 Def / 80 SAtk / 188 SDef (100.0 %)

  • Hydro Pump
  • Thunderbolt
  • Rest
  • Scald

# 2 - 21.74 % (5 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 252 HP / 252 SDef (100.0 %)

  • Surf
  • Ice Beam
  • Confuse Ray
  • Discharge

# 3 - 13.04 % (3 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 HP / 252 SAtk (100.0 %)

  • Surf
  • Thunderbolt
  • Toxic
  • Confuse Ray

# 4 - 8.70 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 252 SAtk / 252 Spd (100.0 %)

  • Ice Beam
  • Thunderbolt
  • Confuse Ray
  • Scald

# 5 - 8.70 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Water Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Blizzard
  • Thunderbolt
  • Heal Bell
  • Dazzling Gleam

# 6 - 8.70 % (2 battles)


Lanturn @ Light Ball Lv. 100 -- Water Absorb

Nature: Modest - EVs: 252 HP / 252 SAtk / 4 Spd (100.0 %)

  • Thunder Wave
  • Signal Beam
  • Charge Beam
  • Dazzling Gleam

# 7 - 8.70 % (2 battles)


Lanturn @ Assault Vest Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 252 HP / 252 SDef (100.0 %)

  • Surf
  • Thunderbolt
  • Signal Beam
  • Volt Switch

# 8 - 4.35 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 252 HP / 252 Def (100.0 %)

  • Confuse Ray
  • Heal Bell
  • Discharge
  • Scald