Tier Anything Goes

Global Usage: 0.33 % (52 battles)
Regular UsageLead Usage
0.29 %0.04 %

# 1 - 23.91 % (11 battles)


Lanturn @ Focus Sash Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 72 Def / 252 SAtk / 184 Spd (54.5 %)

Nature: Hardy - EVs: 252 SAtk / 72 SDef / 184 Spd (45.5 %)

  • Surf
  • Thunderbolt
  • Toxic
  • Confuse Ray

# 2 - 15.22 % (7 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 240 HP / 160 Def / 108 SDef (100.0 %)

  • Toxic
  • Icy Wind
  • Heal Bell
  • Volt Switch

# 3 - 8.70 % (4 battles)


Lanturn @ Focus Band Lv. 100 -- Volt Absorb

Nature: Timid - EVs: 232 HP / 192 Def / 48 SDef / 36 Spd (100.0 %)

  • Thunderbolt
  • Agility
  • Confuse Ray
  • Scald

# 4 - 8.70 % (4 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Thunder Wave
  • Thunder
  • Confuse Ray
  • Heal Bell

# 5 - 6.52 % (3 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 232 HP / 192 Def / 36 SAtk / 48 SDef (100.0 %)

  • Thunderbolt
  • Agility
  • Confuse Ray
  • Scald

# 6 - 6.52 % (3 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 252 HP / 252 SDef / 4 Spd (100.0 %)

  • Thunder Wave
  • Attract
  • Heal Bell
  • Scald

# 7 - 6.52 % (3 battles)


Lanturn @ Leftovers Lv. 100 -- Water Absorb

Nature: Bold - EVs: 64 HP / 192 Def / 252 SDef (100.0 %)

  • Toxic
  • Double Team
  • Whirlpool
  • Aqua Ring

# 8 - 6.52 % (3 battles)


Lanturn @ Electric Seed Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 Def / 4 SDef / 252 Spd (100.0 %)

  • Blizzard
  • Substitute
  • Electro Ball
  • Wild Charge

# 9 - 4.35 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Thunderbolt
  • Aqua Ring
  • Soak
  • Ion Deluge

# 10 - 4.35 % (2 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Bold - EVs: 4 HP / 252 Def / 252 SDef (100.0 %)

  • Thunderbolt
  • Aqua Ring
  • Scald
  • Ion Deluge

# 11 - 2.17 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 148 HP / 80 Atk / 8 Def / 152 SAtk / 80 SDef / 40 Spd (100.0 %)

  • Surf
  • Ice Beam
  • Thunderbolt
  • Thunder Wave

# 12 - 2.17 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Calm - EVs: 252 HP / 4 SAtk / 252 SDef (100.0 %)

  • Thunder Wave
  • Thunder
  • Confuse Ray
  • Scald

# 13 - 2.17 % (1 battles)


Lanturn @ White Herb Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 128 Def / 252 SAtk / 108 SDef / 20 Spd (100.0 %)

  • Surf
  • Ice Beam
  • Thunderbolt
  • Attract

# 14 - 2.17 % (1 battles)


Lanturn @ Quick Claw Lv. 100 -- Volt Absorb

Nature: Modest - EVs: 120 HP / 120 Def / 128 SAtk / 120 SDef / 20 Spd (100.0 %)

  • Surf
  • Thunderbolt
  • Thunder Wave
  • Signal Beam

# 1 - 66.67 % (4 battles)


Lanturn @ Focus Sash Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 252 SAtk / 72 SDef / 184 Spd (50.0 %)

Nature: Hardy - EVs: 72 Def / 252 SAtk / 184 Spd (50.0 %)

  • Surf
  • Thunderbolt
  • Toxic
  • Confuse Ray

# 2 - 16.67 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 232 HP / 192 Def / 36 SAtk / 48 SDef (100.0 %)

  • Thunderbolt
  • Agility
  • Confuse Ray
  • Scald

# 3 - 16.67 % (1 battles)


Lanturn @ Leftovers Lv. 100 -- Volt Absorb

Nature: Hardy - EVs: 200 HP / 252 SAtk / 56 SDef (100.0 %)

  • Toxic
  • Heal Bell
  • Scald
  • Volt Switch